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UI/UX design

Interface design for websites, apps, dashboards, and portals, shaped around what users need to do and what the business needs them to do next.

UI and UX design workspace shown on a MacBook and iPhone
Design system and prototype review shown on a MacBook and iPhone

What we build

Screens with a reason behind them

We map the user flow, design the key screens, build a reusable component system, and test the interface before it becomes production code. The result is cleaner decisions, fewer dead ends, and a product that feels planned.

Deliverables

What is included

  1. 01

    User flows

    The path from first visit to action, mapped before screens are polished.

  2. 02

    Wireframes

    Layout and content decisions made quickly without getting lost in colour.

  3. 03

    High-fidelity screens

    Finished desktop and mobile layouts ready for build or handoff.

  4. 04

    Design systems

    Buttons, inputs, cards, type, colour, spacing, and states kept consistent.

  5. 05

    Clickable prototypes

    The main journey tested as something you can actually click through.

  6. 06

    Responsive design

    Screens planned for phone, tablet, and desktop instead of squeezed later.

  7. 07

    Accessibility checks

    Contrast, touch targets, readable type, and clear states checked early.

  8. 08

    Developer handoff

    Specs, assets, and states organised so build time is not wasted guessing.

Process

How it runs

The same shape every time: agreed in writing first, built where you can see it, handed over in full.

  1. 01

    Map

    Users, actions, and the screens they need are written down first.

  2. 02

    Wireframe

    Structure is approved before detailed styling starts.

  3. 03

    Design

    Key screens and components are built into one consistent system.

  4. 04

    Prototype

    The important flows become clickable and are reviewed like a real product.

  5. 05

    Hand off

    Screens, states, assets, and notes are prepared for production.

Why it matters

What it changes for the business

  • 01

    Less confusion

    People stay longer when the interface makes the next step obvious.

  • 02

    Faster builds

    A clear component system stops every screen being solved from scratch.

  • 03

    Feels premium

    Spacing, hierarchy, motion, and states are what make software feel expensive.

Start here

Need the product to feel properly designed?

Send the idea, the current screens, or the messy flow. You get a clear scope for the design work before anything starts.

Or email hello@twfoundary.com